The Fridrich method or the CFOP method (cross, F2L, OLL, PLL) is a fast method for solving the Rubik’s Cube created by Jessica Fridrich. It consists of four. (what looks like a cross shape); F2L: Solving the first two layers completely (not hard as it sound:)); OLL (Orientation of Last Layer): Correctly orienting the last. This two-part video tutorial will teach you how to solve the Rubik’s Cube F2L, OLL and PLL. Make sure you have your Rubiks Cube notation.

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### How to Solve the Rubik’s Cube/CFOP – Wikibooks, open books for an open world

They don’t look scary at all, and there’s even some triggers in there that you’ve already seen! The algorithm page has each OLL fl ordered by the shape they resemble, so you can find which situation you need easily.

I sincerely hope that you have enjoyed this introduction to speedcubing, a hobby that I and many others enjoy very much. This is for the same reason as the cross in step 1 – you need to be able to look at the cube and produce an efficient way of solving each F2L pair. Archived from the original on This differs from case 2 only by the orientation of the edge blue is up, not orange.

## How to Solve the Rubik’s Cube/CFOP

Share Your Thoughts Click to share your thoughts. This step aims to permute the edge pieces, which by now you have probably worked out is also called EPLL. It’s easier to perform the quick trigger first and then add on the U’, as opposed to modifying a well-practised sequence. Why don’t you give it a try – go to the timer pageset inspection time to 15 seconds and see if you can produce a solution to the cross entirely in your head.

You will have to rely on them in practically every solve until you learn every other OLL and PLL algorithm, which will take you some time and effort. You will also have noticed that the first two brackets are written in red.

If you do RU2R’, you can turn this into case 3. At this pace, you remove the temptation to focus only on the pieces that you are currently applying an algorithm to, and you can easily be looking at the rest of the cube to find the next F2L pair.

What’s even better is that these few algorithms are used in the full CFOP method anyway, so we’re not wasting any time! But what is life without a bit of a challenge every now and then. Kll a Rubik’s Cube in 90 seconds How To: If you used the second algorithm instead, then the same thing happens to red-blue corner and edge pieces, but now the red-green pieces are much happier and are in a position to be solved much more lll.

Make sure that the colours of the other stickers on the edges are in this order: Full CFOP takes some dedication. If you do UF’U2, you can turn this case into case 2 above. I’m not even kidding. You can also order the table by trigger, which I think is much more conducive to memorisation. It’s all very well and good being able to perform algorithms quickly, but perhaps the most important thing with F2L is to perform the algorithms continuously.

Being able to identify it easily will make algorithms that use it easier to learn, so whenever it is used in this guide it will be highlighted in red.

There are lots of algorithms for doing this, but I like this one the best. Again, these algorithm are arranged in what I think is a sensible order but you are free to learn them however you please. From Wikibooks, open books for an f2 world.

Retrieved 15 June Please enable JavaScript to watch this video. God’s algorithm Superflip Thistlethwaite’s algorithm Rubik’s Cube group. The cases described below are designed to help you gain that f2p.

Maintain your Rubik’s Cube in six easy steps How To: Retrieved from ” https: Because it was taken already, that’s why.

According to Singmaster’s report on the world championship, Fridrich was o,l using a basic layer method, while Dutch competitor Guus Razoux Schultz had a primitive F2L system. This step g2l not invented by Jessica Fridrich. In the following example, you can see that the ‘headlights’ are on the Front face, as the top layer corners are both blue.

So for OLL, instead of orienting every piece in the last layer at once, we’ll do the edges first and then the corners.

Indeed, the whole cross is assembled on the bottom layer instead of the top. I would recommend that you keep using the 2-look algorithms until you feel confident with most of this speedcubing guide. If you are thinking “how the dickens is anyone supposed to do this in 4. Both algorithms solve the F2L pair and use the same number of moves. Okl you might well imagine, this means that full CFOP has a lot of algorithms in it – one for every situation you might encounter.

This might seem like a trivial difference to you, but each little pause adds up, and when you’re trying to really push down your solve time every second counts.